The amazing D-Total Die is 18 Dice-in-One! Decide which die you want to roll for, drop your D-Total, and read the face! Each face is laid out like a clock-face, with the die (d4, d6, etc) in the appropriate place.
For your d6 value, look at 6 o'clock. Its that simple. This die can replace a bag full of dice! Use it for a d2, d3, d4, d5, d6, d7, d8, d10, d12, d20, d24, d30, d40, d50, d60, d70, d80, and d100!
The revolutionary D-Total™ performs the functions of 17 different dice!
|Die you want to roll||How to read the face: Each die face is laid out like a clock face, so turn the die so all numbers (on the face rolled) are right-side up to you.|
|D2||In the middle of the face, there is a number between 1 and 24. If 12 or less, the d2 has rolled a 1. If 13 or higher, the result is a 2.|
|D3||The number of pips (spots) in the 3 o’clock position is the d3 result.|
|D4||Result lies in a triangle (traditional d4 shape) at 4 o’clock position.|
|D5||Result is a Roman numeral (I-V) at 5 o’clock. If numeral is not there, re-roll.|
|D6||Result is in the square (traditional d6 shape) at 6 o’clock.|
|D7||At 7 o’clock (bottom left) there may be a number (1-7) between the square and diamond shapes. If not, re-roll to get the d7 result.|
|D8||Result lies within a diamond (traditional d8 shape) at 8 o’clock.|
|D10||In the middle of the face there is a number (1-24). Roll until it lands on 1-20, and use the final digit for the d10 result. (A roll of 5 or 15 is considered a 5; a roll of 10 or 20 is considered a 10)|
|D12||Result lies within the pentagon (traditional d12 shape) at 12 o’clock|
*To read D20 and higher outcomes (except D24),
re-roll the die if 21-24 is rolled.*
|D20||Result is the number in the center of the face*|
|D24||The middle number on the face is the d24 result.|
|D30||Uses D3 pips for 1st digit (1 pip=1-10, 2=11-20 and 3=21-30). Re-roll, using D10 method* for the 2nd digit. 1st roll (d3=2 pips) + 2nd roll (d10=7 or 17)=17 This method is also used for the D40 – D80, except for the additional ranges of tens.|
|D40||Uses D4 triangle for 1st digit, with the method described above (but adding 4=31-40). Re-roll using D10 method* for 2nd digit. [(d4=4)+(d10=16)=36]|
|D50||Uses D5 (Roman numerals) for 1st digit (V=41-50), and D10 method* for 2nd digit (3 or 13=3). For example, a III and re-roll of 3 equals 23.|
|D60||Uses D6 square for 1st digit & D10 method* for 2nd digit. [(d6=6)+(d10=9)=59] D70 Uses D7 position for 1st digit & D10 method* for the 2nd. [(d7=7)+(d10=8)=68]|
|D80||Uses the D8 diamond for 1st digit (8=71-80) and D10 method* for 2nd. For example, when D8=8 and the D10 re-roll =4 or 14, the result is 74.|
|D100||Uses D10 method twice, once for range for tens and second for the final digit(s). If two zeros are rolled, the result is 100. If a 7 or 17 is rolled, it is a seventy-something result, second roll of 2 or 12 gives a final result of 72.|
One D-Total White Dice with Black Numbers
Made in the USA!