Struggle of Empires—Set in the 18th century, players take on the role of one of the major powers of the period and fight in both Europe and the colonies.
At the beginning of each turn, through a course of auctions, players must form into two alliances. This clever game mechanic moves this game from an excellent strategy game to one of the all time classics. Allies cannot fight each other. This means that you do not have negotiations to worry about, nor do you have the “gang up on the leader” syndrome that is so common among many games. If you have an ally, he is with you until the end of the war. Players must think carefully about whom they want to fight against and whom they want to ally with.
In addition to the alliances, players have several improvement tiles that can be acquired to shape and improve their empire, they can ally with minor powers, and if players are not careful, their empire may possibly go into revolution.
Struggle of Empires recreates the various wars fought between and among the European powers as they attempted to become the dominant force in Europe and the rest of the world during the eighteenth century. Build armies and fleets, make alliances, establish colonies, improve your economic might and ultimately wage war to expand your empire.
Struggle of Empires has one of the best alliance mechanics/systems ever created for a board game and is rated among the top 2% of all board games rated on boardgamegeek. This is the 2010 limited reprint edition.
While Struggle of Empires has an epic feel, it scales well from 3 to 7 players and has a surprisingly short rulebook.
|Suggested Ages||13 and up|
|Number of Players||2 - 7|