Cards & Games
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GameMastery Item Cards: Essentials
$15.99<p>GameMastery Item Cards: Essentials is a 110-card set formed from the out-of-print GameMastery Item Pack One and the follow-up Hero’s Hoard and Relics of War booster sets combined together for the first time ever. Essentials is the "starter deck" for the Item Cards line, and it contains everything you need to begin incorporating these easy-to-use cards into your fantasy roleplaying campaign. Inside each box, you'll find treasure, armor, weapons, wands, and more!</p>
<p>Each card features a beautiful full-color illustration of an item on one side, with a text description and room for hand-written notes on the opposite side. Game Masters can hand these out when their PCs get treasure and watch as players learn to love managing their booty. Useable by experienced GMs and novices alike, this product fits perfectly into any Game Master's arsenal!</p>
<p>NOTE: GameMastery Item Cards: Essentials does not contain <em>every</em> card from Item Pack One, Hero’s Hoard, and Relics of War.</p> Learn More -
Rope
$15.95Rope is a game for 2-4 players of dexterity and pattern recognition. Players are given three ropes and a ring and must match the pattern on a card that gets flipped over to start the round. The first player to complete the pattern correctly wins a point. Players can play to 5 or 10 points. The game is for ages 8 and up and the playing time is 15-30 minutes. Learn More -
Haggis: The Climbing Card Game
$16.50Out of stock
<p>Haggis is a climbing card game for 2-3 in the same family as Zheng Fen and Big Two. It borrows and recombines elements from its parent games (card combinations, bombs, scoring for cards in hand, scoring for cards collected in tricks) and mixes in equally distributed wild cards and betting that you'll be the first to empty your hand of cards. Sean Ross designed Haggis over a number of years, extensively testing over thousands of hands to create a very engaging and balanced game. Gary Simpson has done a masterful job on the original artwork, that has to be seen to be appreciated.</p>
<p>The 2nd Edition of Haggis will feature the highest quality materials you have come to expect from the top "Euro" game publishers. From the thick, linen finished cards, a practical formed insert and thick box, we have choosen the best manufacturers available to produce this (soon to be) classic game.</p>
<p>There are a number of reviews and session reports that have been posted at board game geek. I’d suggest you have a look, here are few highlights:</p>
<p>Alex Rockwell - "Its pretty brilliant, and you can experience a game in the genre of Tichu, with only 2 or 3 players!"</p>
<p>Justus Pendleton - "My girlfriend and I thoroughly enjoyed Haggis, as should be clear by the number of games we played in quick succession."</p>
<p>Jeff Mays - "Haggis is one of the best two player card games I have encountered. The rules are concise and clearly written, and it is an easy game to teach."</p>
<p>Ryan Metzler - "The wild card play, unique bombing mechanic and interesting scoring make Haggis a game that stands apart from its well-established counterpart (Tichu). People looking for a deep 2-3 player card game will definitely not be disappointed here."</p>
<p>archivists - "I love Haggis and have played hundreds of games"</p>
<p>Tom Shields - "Wonderful & beautiful"</p>
<p>Haggis is on sale in stores around the world.</p>
<p>Haggis is a climbing card game for 2-3 in the same family as Zheng Fen and Big Two. It borrows and recombines elements from its parent games (card combinations, bombs, scoring for cards in hand, scoring for cards collected in tricks) and mixes in equally distributed wild cards and betting that you'll be the first to empty your hand of cards. Sean Ross designed Haggis over a number of years, extensively testing over thousands of hands to create a very engaging and balanced game. Gary Simpson has done a masterful job on the original artwork, that has to be seen to be appreciated.</p>
<p>The 2nd Edition of Haggis will feature the highest quality materials you have come to expect from the top "Euro" game publishers. From the thick, linen finished cards, a practical formed insert and thick box, we have choosen the best manufacturers available to produce this (soon to be) classic game.</p>
<p>There are a number of reviews and session reports that have been posted at board game geek. I’d suggest you have a look, here are few highlights:</p>
<p>Alex Rockwell - "Its pretty brilliant, and you can experience a game in the genre of Tichu, with only 2 or 3 players!"</p>
<p>Justus Pendleton - "My girlfriend and I thoroughly enjoyed Haggis, as should be clear by the number of games we played in quick succession."</p>
<p>Jeff Mays - "Haggis is one of the best two player card games I have encountered. The rules are concise and clearly written, and it is an easy game to teach."</p>
<p>Ryan Metzler - "The wild card play, unique bombing mechanic and interesting scoring make Haggis a game that stands apart from its well-established counterpart (Tichu). People looking for a deep 2-3 player card game will definitely not be disappointed here."</p>
<p>archivists - "I love Haggis and have played hundreds of games"</p>
<p>Tom Shields - "Wonderful & beautiful"</p> Learn More -
Coloretto
$14.95Out of stock
The players draw cards from a card supply in the middle of the table. During the game, the players try to specialize in a few colors, as at the end of the game, a player can score plus points for only 3 colors; the rest score minus points. The more cards a player has of a color, the more points he scores. The player with the most points wins. Learn More -
Aquarius
$14.95Out of stock
<p><em>A Family Card Game From The Makers of Fluxx </em></p>
<p>Aquarius, the Looney Labs game of elemental connections, is celebrating 10 Awesome Years! We've updated the design and added some new features and new ways to play. Kids love the colorful design, fast play, and familiar matching strategy. Adults love the game's competitive edge. It's the perfect family card game. The player with the longest hair goes first connecting element cards to complete a secret goal. Deal the cards and plan your move, but don't get too comfortable -- you may get zapped!</p> Learn More -
Set
$11.99Out of stock
Each card contains 1-3 matching objects, in one of three colors, shapes, and shadings. Twelve cards are laid out, and the first person to spot a set of three collects those cards. The cards are replaced from the deck and play continues.
A set consists of three cards that are either all alike or all different in each attribute: for instance, if all three cards have the same number of objects, but different shapes, shadings, and colors, then they're a set. If two of the cards have a common attribute that is not shared by the third, they are not a set. Learn More

