Cards & Games
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Mad Zeppelin
$19.95<p><i>1890. At the height of the Industrial Revolution, the Great Empire is about to take delivery of many secret crates from its colonies. These crates contain all the Emperor needs to strengthen his rule on the Empire: steel, coal, ore, and above all: gold! For security reasons, the Emperor himself has hand-picked the crew of the Nostria, one of the armoured zeppelins of the imperial fleet. However, neighbouring nations are organizing the resistance, and traitors are secretly boarding the airship to thwart the Emperor's plans.</i></p>
<p><b><i>Mad Zeppelin</i></b> is a fast-paced card game of backstabbing and treachery for 2-6 players. </p> Learn More -
Colossal Arena
$19.95Colossal Arena is a game of titanic battles and high stakes for 2-5 players. Designed by the legendary Reiner Knizia, this Silver Line classic is a new version of Titan: the Arena originally published by Avalon Hill.
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Rope
$15.95Rope is a game for 2-4 players of dexterity and pattern recognition. Players are given three ropes and a ring and must match the pattern on a card that gets flipped over to start the round. The first player to complete the pattern correctly wins a point. Players can play to 5 or 10 points. The game is for ages 8 and up and the playing time is 15-30 minutes. Learn More -
Crunch: The Game for Utter Bankers
$11.95<p>As the CEO of a global bank, it's your personal responsibility to do whatever it takes to ensure a comfortable retirement.</p><p>Call in government bailouts, award yourself inappropriate bonuses and - when no one's looking - embezzle as much as you can, before it all comes crashing down around you.</p> Learn More -
Guillotine
$11.99This irreverent and humorous card game takes place during the French Revolution. Players represent rival guillotine operators vying for the best collection of noble heads over three rounds. You want top bragging rights, so you'd better collect the most prestigious noggins. Will you be skillful enough to bribe the guards and collect Marie Antoinette? Or will you lose points for beheading the Hero of the People? Learn More -
Pick & Pack
$15.95<p>A two player game where you pick and pack apples into crates - the catch is the mechanical arm is broken and you control the arm going vertically while the other player controls its horizontal movement.</p>
<p>Players move a pawn horizontally and vertically along rows, picking the apples they want or using a special action like Rush Order (giving you an extra turn) or Premium (making one of your crates worth double).</p>
<p><strong>Contents:</strong><strong> </strong></p>
<ul>
<li>60 tiles</li>
<li>1 pawn</li>
<li>1 board</li>
<li>rules</li>
</ul>
<p><strong> </strong></p>
<p>Number of players: 2<br />Ages: 8+<br />Playing time: 20 minutes</p> Learn More -
Bridge Troll
$19.99<p>In BRIDGE TROLL, you and your friends are hideous trolls who each guard a troll bridge. Each turn, you throw boulders to bid for travelers, who vary in number depending on the weather for that day.</p>
<p>Travelers include fat merchants, pilgrims, poor monks (who make good eating), and if you are lucky, royal personages. As travelers come to your bridge, you use them to collect tolls. But watch out! Knights, bandits, dragons, and vicious Billy Goats Gruff prowl the countryside. You'll have to use some of your boulders to chase them away (which means you’ll have fewer left to use on your bridge!).</p>
<p>Although you need to collect tolls from travelers so you can buy building supplies, working on your bridge makes you hungry, so you will have to eat some of your travelers instead. It is important to balance tolls with food in order to make your bridge very appealing to travelers. If you eat too many travelers or just collect money, you won't be able to fix up your bridge. The player who uses toll-money,<br />food, and boulders to build the most impressive troll bridge operation wins the game.</p>
<p><strong>Contents:</strong><strong> </strong>6 Troll Bridge Boards, 54 Boulders (wood cubes), 53 Traveler Cards, 15 Bridge Upgrade Cards, 4 Travel Schedules, 6 Trophy Tiles, 6 Rules Summary Cards, 1 Weather Die, Rulebook, and Scoring Markers.</p>
<p>No. of players: 3-6<br />Ages: 10+<br />Playing time: 45-60 minutes</p> Learn More -
Attack!
$15.95Attack! is a game of expansion and world conquest set in the World War II era. It uses fast, easy-to-learn basic rules. The game immerses the players in the flavor of the period by using over 600 miniatures--infantry, tanks, planes & artillery! Take command and attempt to become the most powerful nation in the world. Learn More -
Robotory
$12.99<p>One arena. Two sides. Three robots. Can you get the most robots on your side?</p>
<p>Each player takes turns to select from one of these three actions: place an energy token, move a robot or fi ll up with energy. To play a token, take a piece from your stock and place it on an empty space on the board (that is, a space that doesn’t contain a robot or an energy token). </p>
<p>Robots always move towards nearby spaces containing energy tokens, using it up in the process. The black robot can only use black energy and the white robot can only use white
energy. The red robot can use both. To replace used energy, players draw tokens from a common supply: these can be black or white or both, but they are limited to having only four in their hand at a time.</p>
<p>When the energy supply runs out, the player with two or three robots in their area wins.</p> Learn More -
Carcassonne Inns & Cathedrals
$16.95The expansion offers all fans of Carcassonne new challenges: The Cathedral triples the value of a city, and the Inn doubles the value of a road - but only when they are completed.Players may use the new large follower to double their chances of controlling a city, road, or field.Also included is all necessary material to allow a sixth player to join in the fun.Finally, there are 6 point tiles to make scoring easier when players score more than 50 points. Learn More

